Sunday, November 16, 2008

My Finalised Lv80 Unholy Deathknight Talent spec

Spent some time in researching the talent spec for Unholy Deathknight.
I realized that there isn't any cookie-cutter build at all for this hero class.
Total re-spec 5 times and based on BG requirement, i come down with this build.

Finalising my talent spec.
Generically, it should be like this

Unholy Blood DeathKnight: (15/0/56)

Unholy Blood DeathKnight 2: (17/0/54)


Just went to post a topic in WoW Deathknight forum on this talent spec:

The spec i made for Lv80 in future is @ http://www.wowhead.com/?talent=jfcMVZZf0MItckxca0fsut

Main focus is on disease spamming & damage output from using Blood & Unholy strikes.
I did not put any point on Dirge at all as i do not spam Death Strike skill unless i need to regain health.
Commonly i would be spamming Blood Strike x 2 followed by Plague Strike.

3points to Subversion so i gained additional 9% critical chance when spamming Blood Strike.
2points to Butchery to generate runic power during PvE & Combat to sustain the Gargoyle.
2points to 2h mastery for more damage.
3points to Bladed Armor for damage. If i'm towards Gargoyle more i can move 3points to Scent of Blood.
5points to Dark Conviction for more critical rate for spells and melee.

No speed enhancement added in talent as i do not need them.
I'm looking towards more disease output and damage. The speed talents doesn't help me in DPS.

I've tried using 1point in Night of the Dead. The number of Plague & Scourge Strike hits doesn't seem to work well for me to generate the cooldown reduction faster during BG. So i will be using 2points.

I do not have Magic Suppression nor Anti Magic Zone talent thus Bone Shield is very important to me.
Probably i need to find some addon or write one myself to remind me to recast it everytime.

Blood Strike and Plague strike spamming is relatively better than using Death Strike.
I added 3points to Reaping instead of 2points previously to ENSURE 100% Death rune generation.

I added 4 out of 5points for Desecration which provides me 80% chance to proc the ground effect which i tested is sufficient enough. I could remove my 1point from Corpse Explosion and max Desecration but i chosen not to as Corpse Explosion contributes damage output and i am using Glyph of CE too.


I find this talent spec to be relatively useful and constant for me.
Just sharing the thoughts and see if it helps for everyone.
I total re-speced 5times in-game and tested the skills out at Lv59 in AV.
I will be re-speccing for the 6th time and follow this spec this time round.




I also saw a post on Deathknight basics & knowledge by Sunny from Wotlk Beta.
Indeed many valuable outputs came from her.
Keeping the link for self-reference purpose.

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